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Tag: design patterns

Architecture Patterns in Mobile Development

Architecture Patterns in Mobile Development

In the second part of Kristijan’s Learn@Lunch he talked about architecture patterns like MVP, MVVM, MVC, and VIPER to which iOS moved because design patterns started having issues with interactions between the client and the server.

Design Patterns in Mobile Development

Design Patterns in Mobile Development

Design patterns are reusable solutions to common problems in software design, and Kristijan Delivuk, our Head of Mobile, in the first part of his Learn@Lunch talked more Singleton Pattern, Observer Pattern, Decorator Pattern and Delegation Pattern.

Part 2: Go Meets Different Patterns

Part 2: Go Meets Different Patterns

A part 2 by a long-time Java and Scala developer who switched to Go the past few months for a project. Goran wondered what is the easiest way to learn and digest different Golang concepts and features. In this blog he covers the implementation of post factory and command pattern, and has prepared a quick sample you can follow.

Part 1: Go Meets Different Patterns

Part 1: Go Meets Different Patterns

Switching to Go for the past few months for a project, Goran wondered what is the easiest way to understand different Golang concepts and features. Answer: through a simple showcase application that processes JSON messages received on an HTTP listener, sent for deserialization using the event bus.

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